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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">br.dcoder.console</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class Console</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">Console <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> flash.events.EventDispatcher</td>
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<a name="propertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Properties</div>
<table id="summaryTableProperty" class="summaryTable " cellpadding="3" cellspacing="0">
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#alpha">alpha</a> : Number<div class="summaryTableDescription">
   Console transparecy.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#area">area</a> : Rectangle<div class="summaryTableDescription">
   Console position and dimension represented by a Rectangle object.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#caption">caption</a> : String<div class="summaryTableDescription">
   Console caption text.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#FIREBUG_ECHO">FIREBUG_ECHO</a> : Boolean = false<div class="summaryTableDescription">[static]
   Print output in firebug window.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#MAX_CHARACTERS">MAX_CHARACTERS</a> : uint = 100000<div class="summaryTableDescription">[static]
   Max characters stored in console text area.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#MAX_INPUT_HISTORY">MAX_INPUT_HISTORY</a> : uint = 15<div class="summaryTableDescription">[static]
   Max input navigation history.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#MAX_LINE_LENGTH">MAX_LINE_LENGTH</a> : uint = 1000<div class="summaryTableDescription">[static]
   Max line length before automatic breaking.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#PRINT_TIMER">PRINT_TIMER</a> : Boolean = false<div class="summaryTableDescription">[static]
   Print elapsed milliseconds since the flash virtual machine started.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#TRACE_ECHO">TRACE_ECHO</a> : Boolean = false<div class="summaryTableDescription">[static]
   Print output in flash trace window.</div>
</td><td class="summaryTableOwnerCol">Console</td>
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<div class="summaryTableTitle">Public Methods</div>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<a class="signatureLink" href="#clear()">clear</a>():void</div>
<div class="summaryTableDescription">
   Clear console text.</div>
</td><td class="summaryTableOwnerCol">Console</td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#create()">create</a>(stage:Stage, assetFactory:<a href="AssetFactory.html">AssetFactory</a> = null, release:Boolean = false):<a href="../console/Console.html">Console</a>
</div>
<div class="summaryTableDescription">[static]
   Create console singleton instance.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#getInstance()">getInstance</a>():<a href="../console/Console.html">Console</a>
</div>
<div class="summaryTableDescription">[static]
   Return console singleton instance.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#hide()">hide</a>():void</div>
<div class="summaryTableDescription">
   Hide console component.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#isMaximized()">isMaximized</a>():Boolean</div>
<div class="summaryTableDescription">
   Check if console component is maximized.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#isRelease()">isRelease</a>():Boolean</div>
<div class="summaryTableDescription">[static]
   Check if console is running release version.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#isVisible()">isVisible</a>():Boolean</div>
<div class="summaryTableDescription">
   Check if console component is visible.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#maximize()">maximize</a>():void</div>
<div class="summaryTableDescription">
   Completely show console component (caption bar and text area content).</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#minimize()">minimize</a>():void</div>
<div class="summaryTableDescription">
   Minimize console component, only caption bar remains visible.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#println()">println</a>(info:Object):void</div>
<div class="summaryTableDescription">
   Print information to console text area plus "\n".</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#shortcut()">shortcut</a>(shortcutKeys:Array, shortcutUseAlt:Boolean = false, shortcutUseCtrl:Boolean = true, shortcutUseShift:Boolean = false):void</div>
<div class="summaryTableDescription">
   Set show/hide shortcut.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#show()">show</a>():void</div>
<div class="summaryTableDescription">
   Show console component.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#toFront()">toFront</a>():void</div>
<div class="summaryTableDescription">
   Bring console to front of other display objects.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#update()">update</a>():void</div>
<div class="summaryTableDescription">
   Update console gaphical interface.</div>
</td><td class="summaryTableOwnerCol">Console</td>
</tr>
</table>
</div>
<a name="constantSummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Constants</div>
<table id="summaryTableConstant" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Constant</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#VERSION">VERSION</a> : String = "0.2.1"<div class="summaryTableDescription">[static]
   Console version.</div>
</td><td class="summaryTableOwnerCol">Console</td>
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<div class="detailSectionHeader">Property detail</div>
<a name="alpha"></a>
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<tr>
<td class="detailHeaderName">alpha</td><td class="detailHeaderType">property</td>
</tr>
</table>
<div class="detailBody">
<code>alpha:Number</code>&nbsp;&nbsp;[read-write]<p>
   Console transparecy.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get alpha():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set alpha(value:Number):void</code>
<br>
</div>
<a name="area"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
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<td class="detailHeaderName">area</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>area:Rectangle</code>&nbsp;&nbsp;[read-write]<p>
   Console position and dimension represented by a Rectangle object.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get area():Rectangle</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set area(value:Rectangle):void</code>
<br>
</div>
<a name="caption"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">caption</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>caption:String</code>&nbsp;&nbsp;[read-write]<p>
   Console caption text.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get caption():String</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set caption(value:String):void</code>
<br>
</div>
<a name="FIREBUG_ECHO"></a>
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<tr>
<td class="detailHeaderName">FIREBUG_ECHO</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static var FIREBUG_ECHO:Boolean = false</code><p>
   Print output in firebug window. Can be modified at runtime.
   </p></div>
<a name="MAX_CHARACTERS"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">MAX_CHARACTERS</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static var MAX_CHARACTERS:uint = 100000</code><p>
   Max characters stored in console text area. Can be modified at runtime.
   </p></div>
<a name="MAX_INPUT_HISTORY"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">MAX_INPUT_HISTORY</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static var MAX_INPUT_HISTORY:uint = 15</code><p>
   Max input navigation history. Can be modified at runtime.
   You can access input history using up/down arrow keys when input text field is selected.
   </p></div>
<a name="MAX_LINE_LENGTH"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">MAX_LINE_LENGTH</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static var MAX_LINE_LENGTH:uint = 1000</code><p>
   Max line length before automatic breaking. Can be modified at runtime.
   Note that modifying this attribute at runtime won't change text previously written.
   </p></div>
<a name="PRINT_TIMER"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">PRINT_TIMER</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static var PRINT_TIMER:Boolean = false</code><p>
   Print elapsed milliseconds since the flash virtual machine started. Can be modified at runtime.
   </p></div>
<a name="TRACE_ECHO"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">TRACE_ECHO</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static var TRACE_ECHO:Boolean = false</code><p>
   Print output in flash trace window. Can be modified at runtime.
   </p></div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="clear()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">clear</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
</table>
<div class="detailBody">
<code>public function clear():void</code><p>
   Clear console text.
   </p></div>
<a name="create()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">create</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static function create(stage:Stage, assetFactory:<a href="AssetFactory.html">AssetFactory</a> = null, release:Boolean = false):<a href="../console/Console.html">Console</a></code><p>
   Create console singleton instance. Should be called once.
   If assetFactory parameter is null, default AssetFactory is created.
   If release parameter is true, an empty console is created to avoid overhead.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">stage</span>:Stage</code> &mdash; Reference to application stage object.
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">assetFactory</span>:<a href="AssetFactory.html">AssetFactory</a></code> (default = <code>null</code>)<code></code> &mdash; AssetFactory instance used to set component appearance.
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">release</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash; Use to create release versions and remove console overhead.
   </td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../console/Console.html">Console</a></code> &mdash; 
                        Console singleton instance.
   
                        
                     </td>
</tr>
</table>
</div>
<a name="getInstance()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">getInstance</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static function getInstance():<a href="../console/Console.html">Console</a></code><p>
   Return console singleton instance.
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../console/Console.html">Console</a></code> &mdash; 
                        Console singleton instance.
   
                        
                     </td>
</tr>
</table>
</div>
<a name="hide()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">hide</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function hide():void</code><p>
   Hide console component.
   </p></div>
<a name="isMaximized()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">isMaximized</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function isMaximized():Boolean</code><p>
   Check if console component is maximized.
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Boolean</code> &mdash; Return true if console is maximized.
   </td>
</tr>
</table>
</div>
<a name="isRelease()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">isRelease</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static function isRelease():Boolean</code><p>
   Check if console is running release version.
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Boolean</code> &mdash; Return true if is release version.
   </td>
</tr>
</table>
</div>
<a name="isVisible()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">isVisible</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function isVisible():Boolean</code><p>
   Check if console component is visible.
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Boolean</code> &mdash; Return true if console is visible.
   </td>
</tr>
</table>
</div>
<a name="maximize()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">maximize</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function maximize():void</code><p>
   Completely show console component (caption bar and text area content). 
   </p></div>
<a name="minimize()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">minimize</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function minimize():void</code><p>
   Minimize console component, only caption bar remains visible.
   </p></div>
<a name="println()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">println</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function println(info:Object):void</code><p>
   Print information to console text area plus "\n".
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">info</span>:Object</code> &mdash; Any information to be printed. If is null, "(null)" string is used.
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<a name="shortcut()"></a>
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<td class="detailHeaderName">shortcut</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function shortcut(shortcutKeys:Array, shortcutUseAlt:Boolean = false, shortcutUseCtrl:Boolean = true, shortcutUseShift:Boolean = false):void</code><p>
   Set show/hide shortcut. If this shortcut is already used by container application (Flash IDE, Web Browser, etc) console shortcut will never be triggered.
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">shortcutKeys</span>:Array</code> &mdash; An array with all keys that should be pressed to trigger shortcut. Each key is a one-character string. Example: [ "m" ].
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<td width="20px"></td><td><code><span class="label">shortcutUseAlt</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash; If true ALT key should be pressed to trigger shortcut.
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<td width="20px"></td><td><code><span class="label">shortcutUseCtrl</span>:Boolean</code> (default = <code>true</code>)<code></code> &mdash; If true CTRL key should be pressed to trigger shortcut.
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<td width="20px"></td><td><code><span class="label">shortcutUseShift</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash; If true SHIFT key should be pressed to trigger shortcut.
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<a name="show()"></a>
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<td class="detailHeaderName">show</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function show():void</code><p>
   Show console component.
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<a name="toFront()"></a>
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<td class="detailHeaderName">toFront</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function toFront():void</code><p>
   Bring console to front of other display objects. This call don't change the order of the objects added to stage, making console component invisible to host application.
   </p></div>
<a name="update()"></a>
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<td class="detailHeaderName">update</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public function update():void</code><p>
   Update console gaphical interface.
   It's automatically called when console area has changed.
   </p></div>
<a name="constantDetail"></a>
<div class="detailSectionHeader">Constant detail</div>
<a name="VERSION"></a>
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<td class="detailHeaderName">VERSION</td><td class="detailHeaderType">constant</td>
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<code>public static const VERSION:String = "0.2.1"</code><p>
   Console version.
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